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1. Bringing back deep space and true exploration - in Player Features and Ideas Discussion [original thread]
On board scanner's range is 64AU, anything outside of that won't appear on the list.
- by nVus Antollare - at 2015.04.15 11:24:28
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2. T2 Salvage Drones are overdue - in Player Features and Ideas Discussion [original thread]
Hull repair drones were rolled after salvage drones, right? Even they've got TII versions and Heavies. But like most things, you didn't know you need them until you need them and don't have them.
- by nVus Antollare - at 2015.03.10 21:29:10
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3. A new type of PvE - local missions - in Player Features and Ideas Discussion [original thread]
I disagree, this just reused elements that are already applied elsewhere in PvE features in the game and brings them all together in one place. Let me ask you this, when an incursion lands in mission hub and its effects disrupt LP/trade/bounties...
- by nVus Antollare - at 2015.03.09 14:55:50
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4. A new type of PvE - local missions - in Player Features and Ideas Discussion [original thread]
Yeah, not going to go back n forth with you over your version of this idea, I pretty sure you can post your own make incursions matter in another thread, but I will address the holes you found in my idea. Incursion location appear in a tab in ...
- by nVus Antollare - at 2015.03.09 12:03:56
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5. A new type of PvE - local missions - in Player Features and Ideas Discussion [original thread]
This is more about a system wide mission available to anyone in that local, nothing at all to do with an incursion, but would borrow some of its mechanisms. And more to the point its using local faction rats. Think of it as somthing like a burne...
- by nVus Antollare - at 2015.03.08 21:15:00
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6. A new type of PvE - local missions - in Player Features and Ideas Discussion [original thread]
Ok, well made point. So here's how I see it. Similar to how incursion are now as a constellation wide events pitching well equipped well funded fleets to quickly gain as much as fast as possible and move onto the next one, the idea I've put forth...
- by nVus Antollare - at 2015.03.08 17:59:35
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7. A new type of PvE - local missions - in Player Features and Ideas Discussion [original thread]
Zimmer Jones wrote: And it should be pink Yes. Thanks for sharing your opinion.
- by nVus Antollare - at 2015.03.08 16:48:08
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8. A new type of PvE - local missions - in Player Features and Ideas Discussion [original thread]
LOCAL MISSIONS: A marriage of incursion & faction warfare gaming mechanic. Random single system events perhaps only one per empire challenging the locals and encouraging ppl to work together. I very much would like that if this becomes in an...
- by nVus Antollare - at 2015.03.08 14:24:11
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9. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
If it makes any of you feel better, CAS corps fleet has had AWOX in fleets and it made us feel very special y'all are invited to join any of the CAS special interest groups and share your perspective and experiences with us in any and all aspect...
- by nVus Antollare - at 2015.01.30 18:42:38
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10. Jump Clone as assets - in Player Features and Ideas Discussion [original thread]
Jump Clone shown as assets in assets search results, and as viewed by station contents. Such as it is now with all other assets. Together with their implants installed and some indication of time left to jump too either as a tool tip or as info. ...
- by nVus Antollare - at 2015.01.10 18:57:18
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11. Adding some functionality to EVEGÇÖs billboards - in Player Features and Ideas Discussion [original thread]
Adding some functionality to EVEGÇÖs billboards So my idea is that billboards in EVE should have better functionality in the form of local recent kills/bounties/kill rights and perhaps local pick up fleets, perhaps just an hourGÇÖs worth maybe ev...
- by nVus Antollare - at 2014.12.16 21:30:17
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